raccoonfolk
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| raccoonfolk [2026/05/14 21:31] – [Raccoonfolk Traits] dungeonmaster | raccoonfolk [2026/05/14 21:34] (current) – [Additional Fine Tuning] dungeonmaster | ||
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| * Also may be called " | * Also may be called " | ||
| - | A slightly humanoid and enlarged raccoon. They are naturally masked dexterous scavengers and are the clever probably rogue type characters. They find ways in and back out of trouble constantly. The ideal build should focus on DEX & probably not have a lawful alignment. They' | + | A slightly humanoid and enlarged raccoon. They are naturally masked dexterous scavengers and are the clever probably rogue type characters. They find ways in and back out of trouble constantly. The ideal build should focus on DEX & probably not have a lawful alignment. They' |
| ====Raccoonfolk Traits==== | ====Raccoonfolk Traits==== | ||
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| * **Scavenger’s Insight**: You have advantage on Wisdom (Perception) and Intelligence (Investigation) checks to find hidden objects or useful items. | * **Scavenger’s Insight**: You have advantage on Wisdom (Perception) and Intelligence (Investigation) checks to find hidden objects or useful items. | ||
| * **Darkvision**: | * **Darkvision**: | ||
| - | * **Carnivore** | ||
| ====Additional Fine Tuning==== | ====Additional Fine Tuning==== | ||
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| - | It came up while someone was playing a raccoonfolk named [[Milo]] as a test that there may be eyesight issues based on real raccoons that can be part of the racial traits. So the following is now true if someone plays as a raccoonfolk again: | ||
| * **Nearsighted**. Disadvantage on ranged attacks! | * **Nearsighted**. Disadvantage on ranged attacks! | ||
| * **Dichromats**. Perceive only '' | * **Dichromats**. Perceive only '' | ||
| + | * **Carnivore**. Relevant in civilized dining situations for role playing purposes. | ||
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| - | ====Gremlin Sparkle Bowl==== | ||
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| - | Starter loot. A tiny collapsible bowl that instantly cleans any object to perfection. Once per day it also freshens food… but there’s a 25% chance it turns the item into a random silly version (like a key that becomes a rubber chicken) for one hour. | ||
raccoonfolk.1778812295.txt.gz · Last modified: by dungeonmaster
