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Ferrin
All the party knows of Ferrin himself is that it is a male whom Leithe contracted to buy burger buns from, who has a house in Goldvale, and ultimately they met a random transient NPC human named Darius who was hunting The Cult Of Alden and had info that Ferrin's house was a place to investigate.
Secret Cult Of Alden Stronghold @ Ferrin's House
(Battle At Ferrin's House)
When PCs arrived at Ferrin's House they found the front door ajar, the Darius NPC dead inside, and a cult member locked in combat with a soldier. The house was a facade for a two level dungeon1), and didn't help clear up who the supposed local Ferrin is. Above the front door was the triangle symbol known to The Cult Of Alden. After tense standoff, wherein the cultist argued that the soldier and his buddies were there to unleash things from below upon the world for their own benefit, which is arguably evil. In turn the soldier argued that the cultists were evil and this stronghold needed to be destroyed. The party sided with the soldier, murdered the cultist, and then not long after upon finding a stairway down to a second level, the soldier was killed by hostiles below before the party could progress.
Below2) in various rooms were soldiers aligned with wizards. Cultists aligned with a goblin. Everyone holding up and taking pot shots at anyone who dared wander the hallways. PCs quickly figured this was dangerous and skirted the main combat to find several more doors, all with various beings behind them. A little paranoid experimentation of listening to doors, and having earlier found a key that fit the doors, led to the release of:
- “Shimmer” a baby displacer beast. Ultimately fled the lower dungeon before the PCs did and whereabouts unknown.
- “Smokey” a baby hell hound that was still contentedly munching on the upstairs corpses of cultist and soldier alike when the PCs fled from Ferrin's house.
- “Socks” a baby unicorn that left with the party.
- “Sunny” a baby owlbear that left with the party.
Since the party took off rapidly they don't know what became of the battle inside the dungeon there, but later in the day it was noted that smoke was rising from that area. Thus went the battle at Ferrin's, which was more like a pet adoption than anything else.
Update Game Session Jan 6, 2026
- Players returned and discovered the place just wrecked beyond repair, but there was one special door that had worried them before with some creature behind it telepathically trying to befriend then, get them to let it out, so they could be together, and rule together.
- They opted to barricade that door with debris and leave it alone.
- Cult & Soldiers alike seemed to have perished in this place, which isn't the same as saying all expanded members of both factions perished in this place…
