undead
Undead
The Undead are no particular race or status, but some rise in this campaign to be worth mentioning for their roles as NPCs or other particulars. Most share the similarity of experiencing large swaths of time, so tend to be aware of the larger scheme of things. This list encompasses a variety of types, situations and notes relating to undead.
- Kim is the undead that tends to guard entrances to various areas. He's been around for at least many centuries, confirmed to be at least as far back as the time of the Toc Clan Coal Mine Event. He has a special power of knowing truth.
- Jhason is an undead that got caught up with The Oakenveil Portal. He's noteworthy for being a friendly to humanoids, even willing to do team ups, when it is clear there is a greater menace looming for the world.
- Preston is the undead “Bard Of The Seas” who was trapped for an unknown time on the Cloudfire Mountains. He's at least a few centuries old based on the time he spent there, but spent time as a sailor and maybe more before that. This makes Preston very worldly. He's also friendly to civilized humanoids.
- Skeletal Warriors - entered the game as a monster for combat purposes, and are based on the Dungeon Master's sketchy memory of how these worked in older versions of D&D. To that end we're saying they're about 8 feet tall, enjoy longswords which do 2d6+4 damage, get two attacks per round, get 75% magic immunity, and have resistance to piercing and slashing damage. They are also highly intelligent, and have a silver circlet on their heads. If someone gets ahold of the circlet and puts it on, they then command the skeletal warrior.
undead.txt · Last modified: by dungeonmaster
