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gorm

Gorm

Gorm, also known as Gorm the Extremely Average is a middle-aged human man. He wears perfectly ordinary clothes, has a perfectly ordinary face, and enjoys eating a perfectly ordinary sandwich. He will typically do such things as spend an entire conversation trying to prove how average he is. He will say things to just about anyone he encounters about how he has exactly the average number of fingers. He knows nothing useful, wants nothing, and will follow anyone for a while if they seem interesting, constantly commenting on how average their adventures are by comparison to “the normal amount of adventure.” If attacked he runs away at a perfectly average speed. He is not secretly anything. He is just extremely committed to the bit and the most average NPC ever. At least, this is true initially as this character enters the campaign.

Development

  • Gorm was first encountered in the Hylund region of the campaign and his introduction to the campaign setting happened as the player characters spotted his perfectly average tent and perfectly average campfire next to a road one evening.
    • While Gorm wasn't very impressive in and of himself when he first met Jules, Urist, Vesper, Jeorge, and Walker Florida Cleric, he did at least catch their interest because a syringe that he owned was sitting on the ground near his tent, and it was not in fact, average. Being who he is, he let them have it since it doesn't really make sense for him to have. To that end, the tale of the Jesus Syringe explains party how Gorm was introduced and also why his character is represented with a rubber Jesus minifigure at game sessions.
  • Since Gorm takes interest in things more fascinating than his average self, he was interested when it was suggested that he go visit Walker Florida Cleric's dojo.
gorm.txt · Last modified: by dungeonmaster

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