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mythburg [2026/06/08 12:06] – [Player Input] dungeonmastermythburg [2026/06/26 11:18] (current) – [Districts] dungeonmaster
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 =====Mythburg==== =====Mythburg====
  
-**Mythburg** is the large, developed, multi-species inhabited, port city, famed for having an academy of magic. It is in the [[Havenspass]] region and is currently the most dominate hub for trade in the area due to location and size. +**Mythburg** is the large, developed, multi-species inhabited, port city that gets a lot of shipping traffic from the [[Tropeical Sea]], famed for having an academy of magic. It is in the [[Havenspass]] region and is currently the most dominate hub for trade in the area due to location and size. 
  
-  * **Facts** 
   * Mythburg is the Northern Terminus of the [[Havenspass Trail|H.T.]] (Havenspass Trail), and local students like to hike it to the Southern Terminus when they are on break.   * Mythburg is the Northern Terminus of the [[Havenspass Trail|H.T.]] (Havenspass Trail), and local students like to hike it to the Southern Terminus when they are on break.
   * It has surpassed the town of [[Havenspass]] to become the trade hub of the region, thanks largely to the port.   * It has surpassed the town of [[Havenspass]] to become the trade hub of the region, thanks largely to the port.
-  * **[[Lord Huacan Tang]]** is the current ruler Mythburg. 
-  * //Alcohol Law// 
-    * There is a law here that makes alcohol illegal. 
-    * This law dates back to a time when some wizards, decades ago, got very drunk and nearly destroyed the city. Magic and Alcohol don't mix is now the official stance of those in charge at both the academy and in city leadership positions. This has the side effect of making wizards slightly unpopular to visiting sailors at the port who wish they could get some ale. 
-    * Drinking onboard ones own ship is however an exception. 
   * There is an assassins guild here and members are sometimes sent to ambush and destroy any alcohol related carts on the main road.   * There is an assassins guild here and members are sometimes sent to ambush and destroy any alcohol related carts on the main road.
-  * Mythburg is divided into districts. Each district has literal walls around it which keep things moderated, by City Watch, between districts. To travel between districts a person must be well known or have proper documentation or reason. This method has proven effective to keep the populace from acting up. 
   * This is a huge city, and as such the city itself has employees. In addition to the City Watch, there are maintenance workers, dock workers, and more.((Which will be developed if The Party sticks around long enough.))   * This is a huge city, and as such the city itself has employees. In addition to the City Watch, there are maintenance workers, dock workers, and more.((Which will be developed if The Party sticks around long enough.))
 +  * **[[https://caislen.com/mythburg-name-generator.php|Mythburg Name Generator]]** - An experiment to see if we can do better on naming the NPCs while we're gaming.
 +  * Because **Mythburg** is so large, detailed characters that become full blown [[NPC]] types will be limited to those that actually become important to the players or the dungeon master. Random NPCs, even ones that get named, will likely appear as no more than misc notes here. This will hopefully keep game play simple and focused in such a complex setting.
  
-====Development====+====Districts====
  
-  * [[Player Characters|The Party]]on a quest for [[Atlas]], went out to check on an alcohol related cart heading back from the city and found it burned. They were promptly ambushed by two assassins. [[MrD8]] (pronounced "Mr. Date")((Assassins GuildMythburg, AC 15, race not defined.)) and **Brad**((Race undefined, Could have remaining family in Mythburg.)). They ran away from them, thinking they'd never see them again. Later, due to magical shenanigans caused by [[A.L.I.Z.A.]] The Party was transported to Brad's living room where they murdered him senseless. Which is a shame because he was a good guy, just in the wrong profession and it came back to haunt him. +Mythburg is divided into districts. Each district has literal walls around it which keep things moderated, by City Watchbetween districtsTo travel between districts a person must be well known or have proper documentation or reasonThis method has proven effective to keep the populace from acting up.
-  * [[Mustard Mike]] Has been banned from three cities for “operating an unlicensed mustard-based alchemical substance ring.” One of those cities is Mythburg.+
  
 +  * **[[The Cans]] District** - A common entry point to the city due to no one needing special documentation or reason to be there. This district's primary function is to produce canned goods to supply ships at port with shelf stable foods.
 +  * **[[The Hops]] District** - One of the smallest districts of Mythburg, this district is known for its major lack of species diversity...
 +
 +
 +====Government====
 +
 +  * **[[Lord Huacan Tang]]** is the current ruler of Mythburg.
 +  * //Alcohol Law//
 +    * There is a law here that makes alcohol illegal.
 +    * This law dates back to a time when some wizards, decades ago, got very drunk and nearly destroyed the city. Magic and Alcohol don't mix is now the official stance of those in charge at both the academy and in city leadership positions. This has the side effect of making wizards slightly unpopular to visiting sailors at the port who wish they could get some ale.
 +    * Drinking onboard ones own ship is however an exception.
 +  * [[Scry Cameras]] are becoming commonplace in **Mythburg** and it is causing some concern with locals about privacy and overbearing government. They are claimed to be a tool for the City Watch to protect the public with.
  
 ====Player Input==== ====Player Input====
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     * There must be commerce between Havenspass & Mythburg based on what Havenspass produces. So there should, somewhere in Mythburg, be supplies or trades happening involving all the relevant goods such as Elven Cordage, Mistberry Preserves & the like.     * There must be commerce between Havenspass & Mythburg based on what Havenspass produces. So there should, somewhere in Mythburg, be supplies or trades happening involving all the relevant goods such as Elven Cordage, Mistberry Preserves & the like.
     * While a city like Mythburg probably has its own criminal element, the effects of semi local ones such as [[Atlas]] Nephele and [[Stonefist]] certainly contribute to illegal alcohol sales somewhere in the city.     * While a city like Mythburg probably has its own criminal element, the effects of semi local ones such as [[Atlas]] Nephele and [[Stonefist]] certainly contribute to illegal alcohol sales somewhere in the city.
 +  * It is common to see a [[Ring Of Anti-Silence]] in Mythburg thanks to player input.
  
 +====Development====
 +
 +  * [[Player Characters|The Party]], on a quest for [[Atlas]], went out starting from Havenspass to check on an alcohol related cart carrying hops heading back from Mythburg and found it burned. They were promptly ambushed by two assassins. [[MrD8]] (pronounced "Mr. Date")((Assassins Guild, Mythburg, AC 15, race not defined.)) and **Brad**((Race undefined, Could have remaining family in Mythburg.)). They ran away from them, thinking they'd never see them again. Later, due to magical shenanigans caused by [[A.L.I.Z.A.]] The Party was transported to Brad's living room where they murdered him senseless. Which is a shame because he was a good guy, just in the wrong profession and it came back to haunt him.
 +  * [[Mustard Mike]] Has been banned from three cities for “operating an unlicensed mustard-based alchemical substance ring.” One of those cities is Mythburg.
  
mythburg.1780938382.txt.gz · Last modified: by dungeonmaster

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