mustardia
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| mustardia [2026/02/19 09:40] – [Mustardia Manor] dungeonmaster | mustardia [2026/05/07 17:02] (current) – dungeonmaster | ||
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| * When **Mustardia** is over a region of the normal world the surface below it becomes thick with low hanging cloud fog, limiting visibility to just 20 feet. This is the cue that it is present. Any outdoor space on Mustardia itself can also be limited to 20 feet visibility unless the giants see fit to make it otherwise. | * When **Mustardia** is over a region of the normal world the surface below it becomes thick with low hanging cloud fog, limiting visibility to just 20 feet. This is the cue that it is present. Any outdoor space on Mustardia itself can also be limited to 20 feet visibility unless the giants see fit to make it otherwise. | ||
| - | * [[World Building|Magic Beans]] are scarce so you just have to [[Jack|know someone]] or the chances of getting to a cloud island of any sort by other means is pretty slim as they have magical enchantments that discourage even flying creatures from spotting them or reaching them. | + | * [[World Building|Magic Beans]] are scarce so you just have to [[Jack|know someone]]((Both [[Jack]] & [[Elvinara]] possess the magical beans.)) |
| * Mustardia gets its name from the ongoing harassment toward the DM by a certain player for hating mustard as a condiment. Associating mustard with many things trying to murder or confuse players seems fair. | * Mustardia gets its name from the ongoing harassment toward the DM by a certain player for hating mustard as a condiment. Associating mustard with many things trying to murder or confuse players seems fair. | ||
| * Mustardia is not a large place. It contains a dungeon that takes the form of a manor and a few outdoor spaces primarily, at least as far as the PCs know. | * Mustardia is not a large place. It contains a dungeon that takes the form of a manor and a few outdoor spaces primarily, at least as far as the PCs know. | ||
| * Fact: The Feywild monsters and NPCs were chosen for this because the DM got into a pack of [[WizKids]] Feywild minis that looked fun. | * Fact: The Feywild monsters and NPCs were chosen for this because the DM got into a pack of [[WizKids]] Feywild minis that looked fun. | ||
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| + | ====The Dragon Of Mustardia==== | ||
| + | |||
| + | The powers that be, which no player character really has any lore about at present, conspired with the help of the [[Warlock Well]] to bring about an **Avatar For Mustardia**. This avatar is known as **The Dragon Of Mustardia** and the role is filled by [[Mustard Mike]], the oddball [[Dragonborn]], | ||
| ====Mustardia Manor==== | ====Mustardia Manor==== | ||
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| * **NPC Rooms** belonged to one of the 4 NPCs present as underlings of the giants. The NPC however did not have to be in its actual room and may have been encountered elsewhere in the manor. | * **NPC Rooms** belonged to one of the 4 NPCs present as underlings of the giants. The NPC however did not have to be in its actual room and may have been encountered elsewhere in the manor. | ||
| * **Exhibit Rooms** existed as displays showcasing areas in the game world that the giants, who enjoy collecting information about the world below, set up. A handy plot tool to give information about events and places elsewhere for later. e.g. " | * **Exhibit Rooms** existed as displays showcasing areas in the game world that the giants, who enjoy collecting information about the world below, set up. A handy plot tool to give information about events and places elsewhere for later. e.g. " | ||
| + | * **Ancient Painting Of Jules** - a relevant plot object found here by The Party in the display room for __Crompse__. It is a critical piece of the [[Crompse: | ||
| * **DM's Note**: Map of Mustardia Manner is the [[Arcknight|Arcknight Highborne Manner]] map set.((Since the manner can reconfigure it doesn' | * **DM's Note**: Map of Mustardia Manner is the [[Arcknight|Arcknight Highborne Manner]] map set.((Since the manner can reconfigure it doesn' | ||
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| There are 4 NPCs that work as servants for the giants. Collectively their names equate to the Jack & The Beanstalk "Fee Fi Fo Fum" phrase. Each has some issues with the work place or their coworkers. | There are 4 NPCs that work as servants for the giants. Collectively their names equate to the Jack & The Beanstalk "Fee Fi Fo Fum" phrase. Each has some issues with the work place or their coworkers. | ||
| - | * [[Sir Fee]] - **Bullywug Knight** | + | |
| - | * Guard at the door to Mustardia Manor. | + | * **Only NPC to leave Mustardia with The Party, so see extended entry about him as he's evolving.** |
| + | * //Guard at the door to Mustardia Manor when first encountered.// | ||
| * Personal room is basically an indoor pond & spa. | * Personal room is basically an indoor pond & spa. | ||
| * Acts like a courteous Lawful Good knight. | * Acts like a courteous Lawful Good knight. | ||
| * Dislikes the Goblin' | * Dislikes the Goblin' | ||
| * Does not like that the giants seem to micro-manage him. | * Does not like that the giants seem to micro-manage him. | ||
| - | * [[De Fi]] – **Feywild Goblin** (Pronounced like “defy”, or just “Fi”.) | + | * **De Fi – Feywild Goblin** (Pronounced like “defy”, or just “Fi”.) |
| * A shady maintainer inside the manor. Prone to being less than helpful for visitors. | * A shady maintainer inside the manor. Prone to being less than helpful for visitors. | ||
| * His personal room is a horded collection of junk which irritates anyone just seeing it. | * His personal room is a horded collection of junk which irritates anyone just seeing it. | ||
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| * Dislikes the pompous chivalry of the Bullywug, the Harengon' | * Dislikes the pompous chivalry of the Bullywug, the Harengon' | ||
| * Hates when anyone asks for anything at the last minute. | * Hates when anyone asks for anything at the last minute. | ||
| - | * [[FO]] – **Harengon Birgand** (acronym F.O.) | + | * **FO – Harengon Birgand** (acronym F.O. for "Fuck Off") |
| * Basically a coked out bunny person / crackhead that's not coloring with a fully deck of crayons. | * Basically a coked out bunny person / crackhead that's not coloring with a fully deck of crayons. | ||
| * Personal room has a clockwork bunny sculpture that randomly bangs on drums and sets off bells, which probably doesn' | * Personal room has a clockwork bunny sculpture that randomly bangs on drums and sets off bells, which probably doesn' | ||
| * Dislikes the Goblin' | * Dislikes the Goblin' | ||
| * Gets really upset when people don't follow instructions on medications. | * Gets really upset when people don't follow instructions on medications. | ||
| - | * [[FUM]] – **Myconid Adult** (acronym F.U.M.) | + | * **FUM – Myconid Adult** (acronym F.U.M. |
| * A tranquil meditative Shroom person, who comes from a fungal hive mind, but is currently detached due to distance so spends a lot of time sending out invasive spores to try to get in the heads of those around him, which irritates everyone. No one else ever wants to do the hive mind thing, unsurprisingly. | * A tranquil meditative Shroom person, who comes from a fungal hive mind, but is currently detached due to distance so spends a lot of time sending out invasive spores to try to get in the heads of those around him, which irritates everyone. No one else ever wants to do the hive mind thing, unsurprisingly. | ||
| * Personal room has a dank earthy smell to it and a slowly expanding spore garden. | * Personal room has a dank earthy smell to it and a slowly expanding spore garden. | ||
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| The Giants living on the Cloud Island of Mustardia seek knowledge and don't interfere much with those below, primarily observing aside from a few that are either invited or lured up, usually via the beanstalk method. The Party has met two Cloud Giants while adventuring here, known as [[Goliath|HOJ & EETH]]. Both represented on the game table by mustard bottles with glued on googly eyes to keep with the theme. They are but two of a few giants that live on Mustardia, and at least one of the other giants that lives there is a Storm Giant. | The Giants living on the Cloud Island of Mustardia seek knowledge and don't interfere much with those below, primarily observing aside from a few that are either invited or lured up, usually via the beanstalk method. The Party has met two Cloud Giants while adventuring here, known as [[Goliath|HOJ & EETH]]. Both represented on the game table by mustard bottles with glued on googly eyes to keep with the theme. They are but two of a few giants that live on Mustardia, and at least one of the other giants that lives there is a Storm Giant. | ||
| - | Of special note the giants have what we shall call for lack of a better term, a " | + | Of special note the giants have what we shall call for lack of a better term, a "**[[Cloud Stones|cloud stone]]**", which is a stone(really boulder) that looks like it is made of cloud material yet is somehow solid an has the magical appearance of having a " |
| * This stone is the closest thing to matching what [[Eyrun]] uses as a holy symbol. Since she is a Goliath with Cloud Giant ancestry this could end up being relevant or at a minimum helpful. Is there a shared concept of a [[gods|god or religion]] possibly stemming from this? | * This stone is the closest thing to matching what [[Eyrun]] uses as a holy symbol. Since she is a Goliath with Cloud Giant ancestry this could end up being relevant or at a minimum helpful. Is there a shared concept of a [[gods|god or religion]] possibly stemming from this? | ||
| * The Party needed healing and when the giants let them touch the stone they were not only healed but got the effects of a long rest too. | * The Party needed healing and when the giants let them touch the stone they were not only healed but got the effects of a long rest too. | ||
| - | * As no one asked about the stone there isn't much known about it, such as if there is just one stone or if there are more, possibly on Mustardia or other cloud islands. Maybe they' | + | * No one asked much about the cloud stone, |
| + | * **However/ | ||
mustardia.1771515619.txt.gz · Last modified: by dungeonmaster
