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| start [2026/09/10 14:03] – dungeonmaster | start [2026/10/21 14:27] (current) – dungeonmaster | ||
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| ====Start Here==== | ====Start Here==== | ||
| - | * **[[Goldvale]]** | + | * **[[Hylund: |
| + | * [[Hylund: | ||
| + | * [[Hylund: | ||
| + | * [[Goldvale]] | ||
| * **[[Player Characters]]** | * **[[Player Characters]]** | ||
| * [[Jules|Jules Jesko]], Ranger | * [[Jules|Jules Jesko]], Ranger | ||
| * [[Urist|Urist Saltbeard]], | * [[Urist|Urist Saltbeard]], | ||
| - | * [[Alimir]], Paladin of [[Bobo Maf|Bobo]] | ||
| - | * [[Matilda|Matilda Delmar]], Rogue/ | ||
| * [[Vesper]], Druid/ | * [[Vesper]], Druid/ | ||
| + | * [[Jeorge]], [[Wizard]] | ||
| + | * [[Sirona]], Paladin of [[Heaglin]] | ||
| + | * [[Walker Florida Cleric]], [[Cleric]] of [[Chuck Norris]] | ||
| * **[[Backstories]]** | * **[[Backstories]]** | ||
| Line 18: | Line 23: | ||
| * [[World Building]] | * [[World Building]] | ||
| * [[Magic Items]] index. | * [[Magic Items]] index. | ||
| + | * [[Gods]] | ||
| * [[NPC|Non Player Characters]] | * [[NPC|Non Player Characters]] | ||
| + | * [[The Cult Of Alden]], [[Shovel Of Alden]] | ||
| * [[Quests]] -- To refresh memories between game nights. | * [[Quests]] -- To refresh memories between game nights. | ||
| * **[[RPG TOOLS]]** -- Some tools to enhance roleplaying. | * **[[RPG TOOLS]]** -- Some tools to enhance roleplaying. | ||
| ====Recent Session Notes==== | ====Recent Session Notes==== | ||
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| + | * Newcomer [[Walker Florida Cleric]] was wandering in the [[Hylund: | ||
| + | * Before that happened, The Party, aside from Jules, was stuck inside the [[Hylund: | ||
| + | * Inside they'd found evidence of some sort of experiment, or at least notes pointing to orcs being involved in whatever the experiment was and also [[Lester Bakeer|Lester]] as a "test subject", | ||
| + | * Along with their new member **Walker Florida Cleric**, The Party avoided the area where they'd started the fire, and took a route back toward Petteese Creek via [[Hylund: | ||
| + | * Ultimately arriving at Petteese Creek, they checked in with Lester about the experiment and notes. They left the notes in his possession and he seemed to at least act clueless about all of it. | ||
| + | * Finally The Party ended their long day by heading to Sirona' | ||
| + | * **[[Wuwwiw]]** who is [[Sirona]]' | ||
| + | * Presumably this would let wiser and higher ranking people deal with that issue. | ||
| + | * Alas they did not deal with that issue. Someone else had to. | ||
| + | * See: **[[Story: | ||
| + | * Now using the fortress as a base of operations, Wuwwiw tasked Sirona with a new quest. Simply escort the mechanical construct known as [[Phulup]]((v1)) to the edge of [[Hylund: | ||
| + | * On the way to the ridge they had a first encounter with [[StingBjorn]], | ||
| + | * The Party would go on to mess their new quest up, doing more than they were asked to do and following Phulup up the road along the ridge. There they found a **Shrine Of Hayte**. There a follower of Hatye attacked them. Phulup was shattered and they tossed his bits over the edges "just in case he was a bomb in disguise sent to blow up the shrine." | ||
| + | * Unsatisfied with the shrine existing there, they returned to town and bought a bomb at " | ||
| + | * With this bomb they returned and blew up the shrine, and a good chunk of the ridge. It will now be known as [[Hylund: | ||
| + | * The session ended with The Party on their way back to check in with Wuwwiw after that. | ||
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| + | * The Party consisting of [[Jules]], [[Urist]], [[Vesper]], [[Jeorge]] & [[Sirona]]((Game session on Oct 13, 2026.)) attempted to take the three golden dragon eggs out of [[Goldvale]] only to be stopped by an actual gold dragon that materialized out of the irrigation ditches, reforming from the goldfish in the Mesh. They willingly gave up the eggs and settled that matter. | ||
| + | * Next they left Goldvale, hitching a ride with the Land Pirates who were also transporting [[Patrick]] up to the [[Hylund: | ||
| + | * After arriving in **Petteese Creek**, The Party completely failed to converse with Sirona' | ||
| + | * //Read about any attempts to take [[Hylund: | ||
| + | * The Party decided to head for a spot marked on a local map simply as the [[Hylund: | ||
| + | * The session ended with everyone in The Party except for [[Jules]] stuck inside of the " | ||
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| + | * The first day of **Winter** arrived and a chill filled the air. | ||
| + | * With [[Matilda]] no longer part of the party and having created chaos with [[beavers]] on her way out, this session((Oct 6, 2026.)) featured [[Jules]], [[Urist]], & [[Vesper]] waking in the morning to find the chaos of beavers disrupting [[Goldvale]] waterways, disrupting [[Goldfish Pond|The Mesh]]. They quickly headed to [[The Card House]] and there they met new party member [[Sirona]], a Paladin of [[Heaglin]], | ||
| + | * While visiting The Card House, it turned out that the Land Pirates were back in town and their ship, [[The Wobbly Wench]] now looks like a real sea worthy sailing vessel, slightly hovering over dry land. [[BreadBert]] who was in the tavern explained this. | ||
| + | * Apparently the [[NPC|Land Pirates]] did a chore moving supplies to a neighboring area for the wizards at the [[Tower Of Six]]. | ||
| + | * BreadBert disclosed a few facts about the wizards, mostly that there are always six of them, and that they believe in something called the **[[ForceKin]]**. | ||
| + | * Realizing [[Skip]] was the only source of information to lead The Party to the three gold dragon eggs that Matilda had been far too interested in, they reluctantly let him lead them to the dungeon in question. This turned out to be a hidden level at [[Ferrin' | ||
| + | * Inside, on a third level of the dungeon that had remained hidden on prior visits((Because The Party had been terrified by a telepathic monster guarding a door and left it alone.)), a trap door was discovered leading down into a dungeon with all sorts of symbolic triangles as a nod to **[[Toc Clan Coal Mine Event|The Three]]**, as well as decor and alters to [[Hayte]]. Here 3 gold dragon eggs were stored away, likely hidden and protected from any and all parties, good and evil alike. | ||
| + | * The Party found some loot relating the **The Three** here, including a goblin hex stick and a **scroll of demon summoning**. These further serve as historical evidence of who was here. | ||
| + | * As expected, The Party looted the dragon eggs, got them to the surface, and then had to figure out what to do with them. With the waterways under beaver attack, the thought to somehow take them to the [[Goldfish Pond]] wasn't valid. So instead they took them to [[Zingle]] to keep an eye on while they went off and dealt with the beaver menace. | ||
| + | * Part of the process of moving the eggs about was to acquire a horse and cart. To this end they hit up [[The Guy]], the local gnome handyman, who let them use his cart and horse [[Tillamook]]. | ||
| + | * The Party solved the beaver issue with the help of the vampires from [[Sucker Lake]], in an event that shall now be celebrated as a recurring holiday on the 2nd day of winter known as " | ||
| + | * [[Goldvale]] once again became protected by [[Goldfish Pond|The Mesh]]. | ||
| + | * Still unsure what to do with the 3 gold dragon eggs, The Party determined that they should take them North to the [[Hylund: | ||
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| + | * In the interlude between game sessions((Between the Sept 29th & Oct 6th, 2026 game sessions.)) your Dungeon Master presents, **Matilda leaving The Party**! | ||
| + | * As we all learned about [[Matilda]], | ||
| + | * The Party eventually dragged her to [[Goldvale]] where she infamously decided that a way to get more powerful and achieve her goals was to toss (a) [[Shovel Of Alden]] & (a) [[Kelthor' | ||
| + | * //There came a point in this where the actual Player realized they were not going to be very compatible with the other [[Player Characters]], | ||
| + | * [[Matilda]] is now evolving into something more, an [[NPC]], perhaps a **BBEG** even. It is as both Player and Player Character reach this conclusion that we find ourselves between game sessions at this critical interlude moment expressing what happens. | ||
| + | * So as the last game session ended, everyone agreed to go take a long rest at [[Casa de Vesper]] or just hang out at [[The Card House]] for awhile. While this seems harmless enough, you all might remember that " | ||
| + | * She may be a huge threat for [[Jules]], [[Urist]], [[Vesper]] & [[Jeorge]] going forward as an NPC BBEG. We'll find out later. What the remaining members of the party need to keep in mind for now is: | ||
| + | * Matilda was pretty excited to go find some golden dragon eggs at a location that she knew about because Hayte had whispered it to her. The only other person who knows how to find them unfortunately is [[Skip]]. | ||
| + | * Matilda has already made contacts within **The Cult Of Alden**. She has also realized there are anti-cult powers at play, from golden dragons, to [[Jack]], to those three random guys from a session ago hunting cult members. She has enemies and she must be clever. The Party is likely counted as new enemies now. | ||
| + | * Quite awhile ago in this campaign it was noted that a [[Hayte|Church Of Hayte]] exists to the North of Goldvale. Only a couple of players will recall that something known as the [[Eye Of Hayte]] also exists. Matilda may interact with these things in time. | ||
| + | * As a parting distraction while leaving **The Card House** that last night with The Party, Matilda wandered around [[Goldvale]] and used her **Bellows Of Beaver Summoning** to summon hundreds of [[beavers]]. Why? Because what better way to disrupt [[Goldfish Pond|The Goldfish Mesh]] than to have dams spring up all over the place, sowing chaos into Goldvale. And that is where the next game session will actually begin, in the morning, with beavers discovered wreaking ecological chaos and [[Matilda]] missing. | ||
| + | * See also the [[beavers|Beaver FAQs]]! | ||
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| + | * In any interesting twist to the start of a game session((Sept 29, 2026.)), wherein The Party was just starting to fight their way onto the island in the middle of [[Sucker Lake]], the missing [[Jules]] suddenly appeared, along with new party member [[Jeorge]]. At that same time, [[Alimir]] vanished. All occurrences are courtesy of [[Wyrd Uncle Lugo|Lugo]]' | ||
| + | * [[Jeorge]] joins [[player characters|The Party]] after developing in the prior session' | ||
| + | * Jeorge' | ||
| + | * Lugo also is well aware that Jules and [[Alimir]] don't get along, at all, most of the time. To that end he tracks down the pig farm that Alimir has a deed to and transports Alimir there suddenly and without warning, essentially swapping Alimir out of The Party and Jeorge in to The Party as the end result! Thus The Party loses a paladin but gains a wizard! | ||
| + | * As The Party explores the island & fight sentient plant monsters they stumble across the fantasy equivalent of a storm shelter door, with a rusty old entry mechanism and some words written in dwarvish about the [[dwarf|Toc Clan]]. Hoping to discover [[The Ring Of Ted]] here somewhere, they open it and enter. Stairs lead deep down into the very earth itself, deeper than even the lake must go. | ||
| + | * It is here that they find a place of worship to a deity of the Toc Clan known as [[gods|Maxeaul]]. There is a statue of a dwarf in this place, likely as a depiction of the god, with an axe, a maul, and an outstretched index finger bearing none other than [[The Ring Of Ted]]. | ||
| + | * It is also here that [[Urist]] realizes that **The Ring Of Ted** bears strong resemblance to his jade ring, and the collected jade rings he has found in the campaign setting so far. The Ring Of Ted turns out to be hidden and protected here, where no one should ever find it. But of course Urist takes it. | ||
| + | * The Party explores farther down into a cavern system under [[Sucker Lake]] and discover [[dwarf|dark dwarves]] who must be descendants of the Toc Clan. Rather than try to ask questions and figure out if they have bearing on his own history, Urist and The Party slaughter 4 of them, loot their living spaces, and then return to the surface before others can discover them. A chance at learning more about Urist' | ||
| + | * This shows that not all is lost to history in the Goldvale area... sometimes old factions and gods are reawakened at the right time... | ||
| + | * Crossing back over the lake, The Party encounters [[Vules]] the Wood Elf energy vampire from Crompse. Jules gets her first experience with him, isn't a fan.((There' | ||
| + | * Returning to [[The Card House]] to end the day, The Party slowly winds down, heading off to rest at [[Casa de Vesper]] or hanging out in the tavern longer into the night. With this, the actual session ended. | ||
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| + | * At a game session with multiple missing players, a one shot scenario was run.((Sept 22, 2026.)) A trio of player characters taking on personas of being pen pals who finally met to pursue their mutual love of [[Cryptid|cryptids]] ran around a " | ||
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| + | * [[Player Characters|The Party]] started to unravel the issue of the missing goldfish in the irrigation ditch in [[Goldvale]].((September 15, 2026.)) | ||
| + | * [[Jules]] was declared to leave at the start of the session to go talk with and do [[Conservation|something]] with [[Wyrd Uncle Lugo]].((On account of the player that runs Jules was absent for the session.)) | ||
| + | * [[Leithe]] was absent from [[The Card House]] and it was simply said that she was off " | ||
| + | * [[Patrick]] was manning the burger bar in Leithe' | ||
| + | * [[Eyrun]] was discovered to have gone missing from the room The Party stashed her in after drugging her with [[The Mistwood|Mistwood Sap]] a few days before. To be fair, they hadn't bothered to check in on her again until this game session. It was noted from local gossip that [[Phoebe]] had been back around, so most likely Eyrun escaped with the help of her sister. | ||
| + | * Chatting with [[Jack]] about missing goldfish resulted in him giving the wisdom that they shouldn' | ||
| + | * [[Nystor]] confirmed, drunkenly, that the goldfish " | ||
| + | * The Party opted to harass [[Hermit House|The Hermit]] anyway and trekked to his house in the forest. There they found the missing goldfish, acting weird pointing as a school back toward [[Goldvale]]. He offered the party 500 gold pieces to transport them to [[Sucker Lake]]. He also offered an additional 500 gold pieces if they'd capture another equal amount to take there as well. | ||
| + | * After asking some additional questions back at The Card House, The Party learned that the goldfish form kind of a protective " | ||
| + | * In spite of all of this, [[Skip]], hanging out at The Card House, made comments to everyone about having a stash of treasure maps for the area, and even the ability to track down a demon slaying weapon. He also noted he knows where to find some gold dragon eggs. | ||
| + | * The Party struck a deal with Skip, gave him 20 gold to play future escort to where the dragon eggs are and agreed to gamble for any treasure that they collectively find there. | ||
| + | * [[Matilda]] is also in the know about gold dragon eggs & where to find them due to whisperings from [[Hayte]]. | ||
| + | * 3 guys were encountered on the road between Goldvale and the Hermit' | ||
| + | * A couple of statues were discovered in the greater Goldvale area along the roads. Each of a pirate, cemented into the ground. Each with a different riddle. Solving the riddle opens and can reclose a secret compartment under the statue. One of these was found on the road toward the Hermit' | ||
| + | * The Party went to the [[Zingle|Temple Of The Lost Socks]] and chatted with [[Brumette]] about the goings on lately, and she played dumb. She also suspiciously stayed inside during the daylight hours and now claims to like doing laundry at Sucker Lake at night. An essential giant clue that she's now a vampire. The Party stole 20 of her laundry buckets from the Temple. | ||
| + | * Using the buckets The Party gathered all the goldfish from the [[Hermit House]]' | ||
| + | * At Sucker Lake at night The Party arrived, with the goldfish, to find Brumette doing laundry at the shore. Without hesitation they attacked her, via a sneak attack from [[Matilda]] and a near suicidal kamikaze like maneuver on a flying steed from [[Alimir]]. | ||
| + | * //They could have chatted with her instead, but at this point were determined to end the vampires using the goldfish.// | ||
| + | * Chaos ensued, Alimir was nearly killed, and while Brumette retreated to the safety of the lake, the vampire that recently came to the area via [[Krymec' | ||
| + | * Why did this happen? Because The Party thinks they can find [[The Ring Of Ted]] there, the final missing artifact from the [[Goldvale]] area. | ||
| + | * Also because they had a change of heart about wiping out the vampires who seemingly just want to be left in peace. They ended this session unsure of who's side to take in the matter of transporting the formerly missing goldfish. | ||
| + | * Note that [[Matilda]] used her magical billows to summon more than a dozen beavers into Sucker Lake. Also note that [[beavers]] are herbivores & quite smart. | ||
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| * [[Player Characters|The Party]] finished their quest((September 8, 2026.)) to retrieve some culinary mushrooms from the [[Fungi Circle]]. This pleased both [[Patrick]] and [[Leithe]]. | * [[Player Characters|The Party]] finished their quest((September 8, 2026.)) to retrieve some culinary mushrooms from the [[Fungi Circle]]. This pleased both [[Patrick]] and [[Leithe]]. | ||
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| * The Party visited [[Krymec' | * The Party visited [[Krymec' | ||
| * It was noted, mostly by Urist, that [[Goldfish Pond|goldfish]] were missing entirely from one of the more prominent irrigation ditches around [[Goldvale]]. The Party, aka the players, swore to the Dungeon Master that the next session this would be the exact thing they'd investigate. It would be wise not to disappoint a Dungeon Master who has a week to prep and actually knows what to prep for the next session! Goldfish are a thing next time! | * It was noted, mostly by Urist, that [[Goldfish Pond|goldfish]] were missing entirely from one of the more prominent irrigation ditches around [[Goldvale]]. The Party, aka the players, swore to the Dungeon Master that the next session this would be the exact thing they'd investigate. It would be wise not to disappoint a Dungeon Master who has a week to prep and actually knows what to prep for the next session! Goldfish are a thing next time! | ||
| + | * //Note that " | ||
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