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Table of Contents
Goldvale
The town of Goldvale gets its name from having a really impressive goldfish pond that connects to irrigation and drainage ditches that span all over the main parts of town. Tiny bridges, while not made a big deal of, are all over the place to allow for the ample flow of water and goldfish. This name sometimes confuses adventurers that come here looking for of course, actual gold. Most adventures come here seeking the three artifacts that one can learn about at the local tavern.
Town
The areas within the actual town of Goldvale.
- The Card House - local tavern & inn.
- Ferrin's Ruin - Former Cult Hideout.
- Kori's Potions - local potion shop.
- Post Station - The mail system.
- Zingle's Temple Of The Lost Socks.
Nearby Landmarks
- The Dense Forest - slightly South-West of Goldvale.
- Shrine of Hayte - a deserted old shrine in a cemetery.
- Tree Island Farm Circle5)
- Ferret Caves - a place of amusing mini challenges.
- Kyrmec's Vault - a dungeon with many levels for classic dungeon crawling.
- Necro Cave - Home of Phil & an underdark entry point.
- Rusty Cave - Apparently where a rust monster lives.
- The “Not So Dense” Forest
- Club Haversack - located at the site of the Shrine of Heaglin.
- Fungi Circle
- Shrine of Heaglin - a deserted old shrine where some bandits live.
- Tower Of Six
- Lugo's Manhole - a strange little dungeon.
- Zerk Swamp
Historic Lands & Notes
- The Shangri Elves, a community of high elves, once inhabited what is the modern day Dense Forest. There's no sign of them at present, but there may be one somewhere around…
- The Toc Clan Dwarves historically lived in the hilly area by the plateau, Necro Cave & Old Dwarven Keep.
- The Zerk Swamp area is the ancestral home of the present day goblins living in the Old Dwarven Keep.
- All of the above existed before Goldvale was ever founded, in an age of other forces being at work.
- Goldvale was founded by dragons.
Phases
Phase 1 of Goldvale began when PCs Eyrun & Jules first came to town & ended upon the return from Mustardia. Later they'd be joined at different points by Urist & Alimir. During this time they explored the love triangle between Skip, Phil & Ema. This resulted in Skip & Ema being estranged & established Phil as a pretty decent alchemist who constantly gets visits for any reason that requires abnormal medical attention. They were introduced to many aspects of the influence of Alden including the Toc Clan Coal Mine Event & during this phase acquired the Shovel Of Alden only to bury it at the Goldfish Pond. Also during this phase The Party completely failed to catch on to what the whole goldfish vibe is about, avoided anything to do with the hermit, never really explored Sucker Lake, and the Rusty Cave was unexplored. Since the main point of Phase 1 was to get into the love triangle and introduce Alden, that's fine.
Phase 2 of Goldvale began when The Party returned from Mustardia.7) Various existing NPCs got some plot upgrades and a few new NPCs arose from previously unnamed generic locals and newcomers from out of town. Some new lore and locations were added to the Goldvale map, essentially re energizing Goldvale.
