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gods [2026/10/04 19:26] – [GODS/ENTITIES] dungeonmastergods [2026/10/08 12:31] (current) – [Other/Unnamed] dungeonmaster
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 ====GODS/ENTITIES==== ====GODS/ENTITIES====
  
-  * [[Bobo Maf]] - The Clown God+  * [[Bobo Maf]] - The Clown God. Patron of [[Alimir]].
   * [[Chuck Norris]] - Transcended from the real world into a fantasy deity.    * [[Chuck Norris]] - Transcended from the real world into a fantasy deity. 
   * [[Garko]] - Evil god or patron entity of the entire [[Niflome]] race.   * [[Garko]] - Evil god or patron entity of the entire [[Niflome]] race.
   * **God of Lost Socks**, a likely chaotic neutral abstract concept of a deity, which has spawned from [[Zingle]], High Cleric of the **Order Of The Lost Socks**. He's started with one temple in [[Goldvale]].   * **God of Lost Socks**, a likely chaotic neutral abstract concept of a deity, which has spawned from [[Zingle]], High Cleric of the **Order Of The Lost Socks**. He's started with one temple in [[Goldvale]].
-  * [[Hayte]] -- This is an evil deity, slightly lost to history, but starting to make a comeback due to [[The Cult Of Alden]]. +  * **[[Hayte]]** -- This is an evil deity, slightly lost to history, but starting to make a comeback due to [[The Cult Of Alden]]. 
-  * [[Shrine Of Heaglin|Heaglin]] -- a lost god. Likely once more far ranging, but now just a small token presence in [[Goldvale]].+  * **[[Heaglin]]** -- This is a good deity. slightly lost to history. Likely once more far ranging, but now just a small token presence in [[Goldvale]] and a few other places.
   * **KRAKAREN**: When introduced to their new game setting at LV 1, the players found themselves surprised to be starting at sea on a passenger ship. A kraken, known as "**Krak(AR)en**" took the ship down. Being powerful beings, this kraken has future potential to evolve. Krakaren may reappear anywhere with water, from ocean to sewers, at any point in the campaign. This kraken is also known to [[Pirate Captain Salty Merlot]] which may have relevance at any future point when he is involved.   * **KRAKAREN**: When introduced to their new game setting at LV 1, the players found themselves surprised to be starting at sea on a passenger ship. A kraken, known as "**Krak(AR)en**" took the ship down. Being powerful beings, this kraken has future potential to evolve. Krakaren may reappear anywhere with water, from ocean to sewers, at any point in the campaign. This kraken is also known to [[Pirate Captain Salty Merlot]] which may have relevance at any future point when he is involved.
   * **KUO-TOA GOD**: After the Kraken incident, the then LV 2 players were trapped on an island with Kuo-Toa and encountered a statue representing one of the monster gods, with a **head of a Moray Eel & body of a Sea Sponge**.((EelHead SquarePants?)) The statue healed them when they left important items near it. Later they'd take a small [[Kuo-Toa Idol]] weighing 10LBS off a Kuo-Toa they'd fought. It'd turn out to randomly heal whomever was carrying it for 1d8 hit points. But after a few healings it grew physically a little and went up to 15LBS. //An incident at the [[Mirror House]] involving [[Sunny]] & an intruder resulted in the idol going full statue mode and budding off a new mini.// This expands the god a little bit more in a different part of the world than it started at and seems to be an issue left unresolved. More than one idol have been discovered on different continents.   * **KUO-TOA GOD**: After the Kraken incident, the then LV 2 players were trapped on an island with Kuo-Toa and encountered a statue representing one of the monster gods, with a **head of a Moray Eel & body of a Sea Sponge**.((EelHead SquarePants?)) The statue healed them when they left important items near it. Later they'd take a small [[Kuo-Toa Idol]] weighing 10LBS off a Kuo-Toa they'd fought. It'd turn out to randomly heal whomever was carrying it for 1d8 hit points. But after a few healings it grew physically a little and went up to 15LBS. //An incident at the [[Mirror House]] involving [[Sunny]] & an intruder resulted in the idol going full statue mode and budding off a new mini.// This expands the god a little bit more in a different part of the world than it started at and seems to be an issue left unresolved. More than one idol have been discovered on different continents.
 +  * [[Sucker Lake|Maxeaul]] -- A god of the [[dwarf|Toc Clan]] dwarves.
   * [[Patrick|Saint Patrick]] -- Worshiped by the [[Animalfolk]] of the [[Hylund:Hylund Forest|Hylund Forest Community]], even though he very much does not wish to be.   * [[Patrick|Saint Patrick]] -- Worshiped by the [[Animalfolk]] of the [[Hylund:Hylund Forest|Hylund Forest Community]], even though he very much does not wish to be.
   * **[[Silfralta]]** - [[Eyrun]]'s - **Cloud Giant themed deity**. Holy symbol is a "cloud with a silver lining and a smiley face" for symbology.   * **[[Silfralta]]** - [[Eyrun]]'s - **Cloud Giant themed deity**. Holy symbol is a "cloud with a silver lining and a smiley face" for symbology.
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   * In the [[Dense Forest]] in the outskirts of the [[Goldvale]] area players encountered an area full of tall bamboo. The bamboo moved out of their way as they entered the area, leading them to a building which one might describe as being "no larger than my dining room" with a wooden door. The entire thing is plain looking on the outside. Inside more of the same but there is an altar, made of living wood but with a symbol on it of a vertical line with a few little evenly tilted upward branch lines on it (a cane of bamboo with leaf branchings maybe). This ended up being a temple to a **Neutral Good deity of Knowledge**. While PCs were here they got all sorts of insight into the local area and other pressing issues. Since the seemingly interactive bamboo around the place was interactive and this building and altar were in great condition, one can assume there is a decent sized base of followers, probably forest dwellers of some sort, to this deity.   * In the [[Dense Forest]] in the outskirts of the [[Goldvale]] area players encountered an area full of tall bamboo. The bamboo moved out of their way as they entered the area, leading them to a building which one might describe as being "no larger than my dining room" with a wooden door. The entire thing is plain looking on the outside. Inside more of the same but there is an altar, made of living wood but with a symbol on it of a vertical line with a few little evenly tilted upward branch lines on it (a cane of bamboo with leaf branchings maybe). This ended up being a temple to a **Neutral Good deity of Knowledge**. While PCs were here they got all sorts of insight into the local area and other pressing issues. Since the seemingly interactive bamboo around the place was interactive and this building and altar were in great condition, one can assume there is a decent sized base of followers, probably forest dwellers of some sort, to this deity.
-  * The "CatMonkey Idol" is associated with [[Romper]], but undeveloped. +    * //During a game session((Oct 6, 2026.)) the DM let the players have the loot listed on an old generic character sheet for a cleric. The sheet listed "holy symbol: amulet". The DM with no better idea in mind declared it was a wooden amulet with a design of a "a cane of bamboo with leaflets growing out of it" in order to link the amulet to this unnamed god in case anyone ever follows up in some way.// 
-  * The entity((The baby thing that gets into peoples' heads.) from [[Ferrin's House]] early in the campaign which ultimately was abducted and taken to modern Crompse has potential. But it has not been followed up on.+  * The "**CatMonkey Idol**" is associated with [[Romper]], but undeveloped. 
 +  * **The Entity**(The baby thing that gets into peoples' heads.) from [[Ferrin's House]] early in the campaign which ultimately was abducted and taken to modern Crompse has potential. But it has not been followed up on.
  
  
  
gods.1791160008.txt.gz · Last modified: by dungeonmaster

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