dwarf
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| dwarf [2026/02/27 09:33] – [Other Dwarves] dungeonmaster | dwarf [2026/10/04 13:46] (current) – [Other Dwarves] dungeonmaster | ||
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| There are standard dwarves as a race and using various classes as found in the core materials, but then are specific homebrew subraces, social divisions, historical notes and whatnot in this game. | There are standard dwarves as a race and using various classes as found in the core materials, but then are specific homebrew subraces, social divisions, historical notes and whatnot in this game. | ||
| - | ====Toc Clan Dwarves==== | + | * Mature physically at the same rate as humans but are considered young until age 50.((According to the internet.)) |
| + | * Actual lifespan can reach 500 years under optimal conditions, but most live closer to 400 with simple lifestyles. Highly warlike or adventurer types don't normally last that long however. | ||
| + | * Female dwarves do not grow beards. | ||
| - | The Toc Clan historically existed in the greater [[Goldvale]] area operating the Toc Clan Coal Mine & Toc Clan Keep in what is today simply known as the [[Old Dwarven Keep]]. Due to the invasion wiping them out from the premises | + | ====Sub Types==== |
| + | |||
| + | * **Alley Dwarves** - A sub-race of dwarves that have devolved a bit. As the name implies they' | ||
| + | * [[NueNue]] - A special Alley Dwarf Knight summoned from Orangevale | ||
| + | * **Hill Dwarves** - Dwarves that come from softer hill areas, | ||
| + | * **Mountain Dwarves** - as the name implies, tribes of dwarves that historically are born and raised | ||
| + | |||
| + | ====Toc Clan Dwarves==== | ||
| - | All that's currently | + | The Toc Clan historically existed in the greater [[Goldvale]] area and were also known for operating the Toc Clan Coal Mine & Toc Clan Keep in what is today simply known as the [[Old Dwarven Keep]]. Due to the invasion wiping them out from the premises in the historical [[Toc Clan Coal Mine Event]] there are no more Toc Clan, at least not visible in the area. What has been known of these historic dwarves is that they were around well before Goldvale, mined coal, and seemed to be social enough with a variety of sorts in their time. |
| + | * A hidden group of them was later found living deep underneath the ground at [[Sucker Lake]], guarding the artifact known as [[The Ring Of Ted]]. This group has a dark grey color to their skin and now count as **dark dwarves** for sub-race purposes. | ||
| ====Other Dwarves==== | ====Other Dwarves==== | ||
| - | * [[Urist|Urist Saltbeard]] is a sailor who is new to the lands in the game. As a foundling, all he knows about maybe having a clan out there somewhere is that it might be associated with a jade ring that was found on him as a baby. | + | |
| + | | ||
| * A group of Dwarven Bandits who live near the [[Shrine Of Heaglin]]. | * A group of Dwarven Bandits who live near the [[Shrine Of Heaglin]]. | ||
| + | * Their leader [[Sam Smith]] now runs Club Haversack. | ||
| * [[Zapata]] //Resident Doctor// in [[Goldvale]]. | * [[Zapata]] //Resident Doctor// in [[Goldvale]]. | ||
| + | * Dwarves of the [[Stormhill Mountains]] - unexplored as of yet in this campaign. | ||
dwarf.1772206431.txt.gz · Last modified: by dungeonmaster
