mythburg
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| mythburg [2026/06/07 09:40] – dungeonmaster | mythburg [2026/06/26 11:18] (current) – [Districts] dungeonmaster | ||
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| =====Mythburg==== | =====Mythburg==== | ||
| - | | + | **Mythburg** is the large, |
| - | * Its main feature | + | |
| * Mythburg is the Northern Terminus of the [[Havenspass Trail|H.T.]] (Havenspass Trail), and local students like to hike it to the Southern Terminus when they are on break. | * Mythburg is the Northern Terminus of the [[Havenspass Trail|H.T.]] (Havenspass Trail), and local students like to hike it to the Southern Terminus when they are on break. | ||
| * It has surpassed the town of [[Havenspass]] to become the trade hub of the region, thanks largely to the port. | * It has surpassed the town of [[Havenspass]] to become the trade hub of the region, thanks largely to the port. | ||
| - | | + | * There is an assassins guild here and members are sometimes sent to ambush and destroy any alcohol related carts on the main road. |
| - | * There is a law here that makes alcohol illegal. | + | * This is a huge city, and as such the city itself has employees. In addition to the City Watch, there are maintenance workers, dock workers, and more.((Which will be developed if The Party sticks around long enough.)) |
| - | * This law dates back to a time when some wizards, decades ago, got very drunk and nearly destroyed the city. Magic and Alcohol don't mix is now the official stance of those in charge at both he academy and in city leadership positions. This has the side effect of making wizards slightly unpopular to visiting sailors at the port who wish they could get some ale. Drinking onboard ones own ship is however an exception. | + | |
| - | | + | * Because **Mythburg** is so large, detailed characters that become full blown [[NPC]] types will be limited to those that actually become important to the players or the dungeon master. Random NPCs, even ones that get named, will likely appear as no more than misc notes here. This will hopefully keep game play simple and focused in such a complex setting. |
| - | * [[Player Characters|The Party]], on a quest for [[Atlas]], went out to check on one such cart and found it burned. They were promptly ambushed by two assassins. [[MrD8]] (pronounced "Mr. Date" | + | |
| - | * [[Mustard Mike]] Has been banned from three cities for “operating an unlicensed mustard-based alchemical substance ring.” One of those cities is Mythburg. | + | |
| + | ====Districts==== | ||
| + | Mythburg is divided into districts. Each district has literal walls around it which keep things moderated, by City Watch, between districts. To travel between districts a person must be well known or have proper documentation or reason. This method has proven effective to keep the populace from acting up. | ||
| - | **Tori's words about Mythburg**: A very developed and popular city known for inhabiting a wide variety of races, but it’s particularly attractive for those studying magic (aka clerics, sorcerers, wizards) because its main feature is a magic school. | + | |
| - | The school has a pretty hefty fine for those wishing to attend. | + | * **[[The Hops]] District** - One of the smallest districts of Mythburg, this district is known for its major lack of species diversity... |
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| + | ====Government==== | ||
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| + | * **[[Lord Huacan Tang]]** is the current ruler of Mythburg. | ||
| + | * //Alcohol Law// | ||
| + | * There is a law here that makes alcohol illegal. | ||
| + | * This law dates back to a time when some wizards, decades ago, got very drunk and nearly destroyed the city. Magic and Alcohol don't mix is now the official stance of those in charge at both the academy and in city leadership positions. This has the side effect of making wizards slightly unpopular to visiting sailors at the port who wish they could get some ale. | ||
| + | * Drinking onboard ones own ship is however an exception. | ||
| + | * [[Scry Cameras]] are becoming commonplace in **Mythburg** and it is causing some concern with locals about privacy and overbearing government. They are claimed to be a tool for the City Watch to protect the public with. | ||
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| + | ====Player Input==== | ||
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| + | Since **Mythburg** only exists as part of the Player [[Backstories]] that brought it to life, it is really just around to fill out a Player (not DM) conceived section of the campaign setting. Therefor what the Players need it to be, to make of it, matters. To which I cannot reiterate enough, this is not part of the Dungeon Master' | ||
| + | |||
| + | * **" | ||
| + | * (furthermore) "I imagine at least a few of her teachers are related to the weird languages she speaks. Like goblin. And orc and dwarvish." | ||
| + | * **" | ||
| + | * **It Stands To Reason...** | ||
| + | * There must be commerce between Havenspass & Mythburg based on what Havenspass produces. So there should, somewhere in Mythburg, be supplies or trades happening involving all the relevant goods such as Elven Cordage, Mistberry Preserves & the like. | ||
| + | * While a city like Mythburg probably has its own criminal element, the effects of semi local ones such as [[Atlas]] Nephele and [[Stonefist]] certainly contribute to illegal alcohol sales somewhere in the city. | ||
| + | * It is common to see a [[Ring Of Anti-Silence]] in Mythburg thanks to player input. | ||
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| + | ====Development==== | ||
| + | |||
| + | * [[Player Characters|The Party]], on a quest for [[Atlas]], went out starting from Havenspass to check on an alcohol related cart carrying hops heading back from Mythburg and found it burned. They were promptly ambushed by two assassins. [[MrD8]] (pronounced "Mr. Date" | ||
| + | * [[Mustard Mike]] Has been banned from three cities for “operating an unlicensed mustard-based alchemical substance ring.” One of those cities is Mythburg. | ||
mythburg.1780843219.txt.gz · Last modified: by dungeonmaster
