foxfolk
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| foxfolk [2026/03/16 22:20] – [Foxfolk Traits] dungeonmaster | foxfolk [2026/05/14 21:34] (current) – dungeonmaster | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| =====Foxfolk===== | =====Foxfolk===== | ||
| - | Sly, bushy-tailed | + | Foxfolk are sly, bushy-tailed |
| ====Foxfolk Traits==== | ====Foxfolk Traits==== | ||
| - | * Creature Type: Humanoid | + | |
| - | * Size: Small (average 2-3 feet tall - see [[Small Size Rule]]) | + | |
| - | * Speed: 35 feet | + | |
| - | * Languages: Common and Sylvan | + | |
| - | * Cunning Wit: You are proficient in the Deception and Persuasion skills. | + | |
| - | * Keen Nose: You have advantage on Wisdom (Perception) checks that rely on smell. | + | |
| - | ====Prankster’s Fluff Ribbon==== | + | ====Additional Fine Tuning==== |
| + | |||
| + | While play testing it came up that there may be colorblindness issues that should be included in the racial traits based on actual foxes. | ||
| + | |||
| + | * **Dichromatic**. They perceive only shades of '' | ||
| + | * **Darkvision**. Real foxes have pretty good vision at night, so these guys are getting it too. | ||
| + | * **Carnivore**. Relevant in civilized dining situations for role playing purposes. | ||
| - | A silky ribbon you tie to your bushy tail. Once per day, gain advantage on one Deception or Persuasion check while looking extra adorable… but there’s a chance it backfires and forces you to pull a silly prank on the closest ally. | ||
foxfolk.1773717641.txt.gz · Last modified: by dungeonmaster
