alimir
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| alimir [2026/06/19 08:14] – dungeonmaster | alimir [2026/10/04 13:13] (current) – dungeonmaster | ||
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| * Was very sensitive to hearing other werewolves at night. | * Was very sensitive to hearing other werewolves at night. | ||
| * Cured of this when he rested at the [[Cloud Giant Shrine]]. | * Cured of this when he rested at the [[Cloud Giant Shrine]]. | ||
| - | * Paladin | + | |
| * Oath Of Vengeance | * Oath Of Vengeance | ||
| - | * Lawful | + | * Chaotic |
| + | * Bisexual apparently. | ||
| * **Memory Loss** | * **Memory Loss** | ||
| * Following the events at the [[Cloud Giant Shrine]] Alimir woke up a week later in [[The Cans]], with a touch of amnesia about his life prior to meeting The Party and with a total memory loss for that week as well. | * Following the events at the [[Cloud Giant Shrine]] Alimir woke up a week later in [[The Cans]], with a touch of amnesia about his life prior to meeting The Party and with a total memory loss for that week as well. | ||
| * Upon waking he had a tramp stamp that says " | * Upon waking he had a tramp stamp that says " | ||
| + | * Speculation was that he might have gotten freaky with the succubus and a mimic, but this couldn' | ||
| + | * Later, with guidance from [[Kelthor' | ||
| + | * **Fire Elemental Patron Pros/Cons** | ||
| + | * To level up to level 6 Alimir had to toss a fire related item into the Warlock Well yet again, and this time he tossed in a decent fire based potion. | ||
| + | * To level up to level 7, he must do similar. This however creates an issue " | ||
| + | * He has become **Resistant To Fire** as a perk of this deal. | ||
| + | * Failure to appease this fire elemental may result in renewed memory loss. | ||
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| + | ====BackStory==== | ||
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| + | **Alimir, the Redeemed Blade** | ||
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| + | Alimir was born into a modest high elven family on the outskirts of a bustling city.((Undefined, | ||
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| + | As a young [[elf]], he fell in with a local gang.((A gang in the backstory if he ever goes to his hometown could be a thing.)) What began as petty mischief soon became a life of crime. It was there that he met **Roderic**, | ||
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| + | For a time, life seemed good. | ||
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| + | Then everything changed. | ||
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| + | During a routine supply run, Alimir was ambushed by a group of unknown attackers. Outnumbered and overwhelmed, | ||
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| + | What awaited him was a nightmare. | ||
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| + | His house was engulfed in flames. The home he had known all his life burned before his eyes. His parents were nowhere to be found. Whether they had fled, been taken, or perished in the fire, he could not know. The sight shattered him.((Missing or dead parents make for great backstory.)) | ||
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| + | Clinging to his last shred of hope, Alimir sought out Roderic. Surely his friend would know what had happened. | ||
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| + | He rushed across the city and burst into Roderic’s home. | ||
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| + | Inside stood the very men who had attacked him. | ||
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| + | Rage consumed him. Convinced that Roderic had betrayed him((NPC Nemsis?)), Alimir drew steel and charged. He never reached his target. The attackers beat him down once more, breaking bone and spirit alike. Barely conscious, he was dragged beyond the city limits and discarded like refuse. | ||
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| + | As darkness claimed him, only two memories remained clear: the pain of betrayal and the feeling of his broken body striking the dirt. | ||
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| + | By all rights, Alimir should have died. | ||
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| + | Instead, he awoke in the care of a **small order of clerics**((This order of clerics could develop into something via backstory.)) who had discovered him and carried him to safety. They tended his wounds, sheltered him, and asked for nothing in return. For the first time in years, Alimir was surrounded by people who expected no payment, no loyalty, and no violence. | ||
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| + | As his body healed, so too did his soul. | ||
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| + | He listened to the teachings of the clergy and found comfort in faith. The guilt of his criminal past weighed heavily upon him. He remembered every theft, every threat, and every innocent person harmed by his actions. The clerics never excused his sins, but they showed him that redemption was possible. | ||
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| + | In time, Alimir devoted himself fully to their teachings and became one of their own. | ||
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| + | Before the altar of his chosen god((Who is Alimir' | ||
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| + | Leaving behind the life of a criminal, Alimir took up sword and shield as a Paladin. Every battle is an act of penance. Every innocent saved is a step toward redemption. | ||
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| + | Though years have passed, the memory of that burning home still haunts his dreams. Somewhere, the answers await him. Somewhere, Roderic still lives. | ||
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| + | And one day, Alimir will face his former friend once more—either to deliver justice, or to learn a truth far more painful than betrayal. | ||
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| * Resting at the [[Cloud Giant Shrine]] cured him of being a [[Therianthrope|werewolf]]. | * Resting at the [[Cloud Giant Shrine]] cured him of being a [[Therianthrope|werewolf]]. | ||
| * **Memory Loss** occurs... | * **Memory Loss** occurs... | ||
| + | * 6627xp as of 2026-06-16 (gained 350xp) | ||
| + | * **Memory Loss** Woke up a week or so after falling asleep at a shrine, missing time and any clue as to what happened to him aside from a trampstamp that says " | ||
| + | * Was quickly found behind a dumpster by [[Player Characters|The Party]]. | ||
| + | * 7177xp as of 2026-06-23 (gained 550xp) | ||
| + | * Contributed to his own forgotten [[backstories|backstory]]. Now out of character we know he started off with a more rogue like vibe. | ||
| + | * Showed who he is by becoming a " | ||
| + | * Has a permanent record via the **City Watch** in [[Mythburg]]. | ||
| + | * Robbed an unguarded cart on the streets in [[The Cans]]. | ||
| + | * 7477xp as of 2026-06-30 (gained 300xp...I think. There were distracted ADHD & alcohol based issues.) | ||
| + | * 8177xp as of 2026-07-07 (gained 600xp) | ||
| + | * Has taken to wearing a clown costume over his armor. | ||
| + | * 9177xp as of 2026-07-14 (gained 1000xp, " | ||
| + | * 9977xp as of 2026-07-21 (gained 800xp, " | ||
| + | * 10777xp as of 2026-07-28 (gained 800xp((One Shot Night - XP given to main PC as reward for taking on the one shot character.))) | ||
| + | * 11777xp as of 2026-08-11 (gained 1000xp) | ||
| + | * 12777xp as of 2026-08-18 (gained 1000xp) | ||
| + | * Via means involving using the [[Warlock Well]] and throwing a **wand of pies** down into it, Alimir officially bound himself to a specific god known as [[Bobo Maf]]. Given that Alimir wears a clown costume this is fitting. | ||
| + | * 13627xp as of 2026-08-25 (gained 850xp) | ||
| + | * Was part of the [[Nephele Timeline Branch Event]] & participated in murdering their alternate self. | ||
| + | * Tossed a [[Fire Opal Staff]] into the [[Warlock Well]] as part of a deal to get his memories back! He is now aware of his own backtory & what happened when [[Story: | ||
| + | * 14927xp as of 2026-09-01 (gained 1300xp) | ||
| + | * Became Level 6! Is now considered Chaotic Neutral for alignment. | ||
| + | * 16127xp as of 2026-09-08 (gained 1200xp) | ||
| + | * 17127xp as of 2026-09-15 (gained 1000xp) | ||
| + | * Agreed to become a minion for [[Matilda]] and [[The Cult Of Alden]]. | ||
| + | * //Very impulsively and disturbingly tried to attack an opponent by crashing a summoned steed and themself into the opponent from hundreds of feet above ground, taking massive damage in a near suicidal move. This character is seemingly becoming very mentally unstable.// | ||
| + | * 17127xp as of 2026-09-29 (XP no longer applicable) | ||
| + | * //Decided to retire this player character & leave The Party.// | ||
| + | * Officially the events of [[Conservation]] happen, which sends **Alimir** off to [[Texania]] to finally claim that **pig farm** he's had a deed to for most of the campaign. The official method of this happening was annoying [[Jules]] enough times that [[Wyrd Uncle Lugo]] " | ||
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| + | ====Declared Lost/ | ||
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| + | **Alimir** was officially declared " | ||
| - | ====Declared Lost==== | + | ---- |
| - | **Alimir** | + | **Alimir** |
| - | ====Character Sheet==== | + | {{:: |
| + | {{ :: | ||
| - | {{0: | + | ====Impact On Campaign==== |
| - | {{0: | + | **Alimir** is the reason for several things spawning into the campaign setting. Please note however that none of these things really embraces the typical paladin role, and thus this character might have been a bit confused about their role in the world, ultimately leading to his somewhat forced retirement to life owning a pig farm. |
| + | - Duchess the horse, who now resides somewhere in [[Havenspass]]. | ||
| + | - The god [[Bobo Maf]], a deity of clowns and bad math skills. | ||
| + | - A bank in [[crompse: | ||
| + | - He was the reason we know that the [[Cloud Giant Shrine]] can cure someone of being a werewolf. | ||
| + | - It is for him that the term " | ||
alimir.1781874864.txt.gz · Last modified: by dungeonmaster
